The initial step will be relatively simple. Go here and get a precompiled MinGW deal (or looks for the mingw-w64 deal at sourceforge and compile it yourself if you require to generate 64-bit executables). After that compile all the dependencies you need (or use the prebuiIt win32 libs). At last, use the makefiles to construct win32 executable on your MacOSX machine. The second phase - that is dependent. I havén't heard óf any packagers fór OSX capable of making.msi or.exe installer, but it does not suggest presently there aren't any. Probably some kind of cross-compiIed NSIS might help (but if this depends on WinAPI intensely at least WINE libs would end up being required).
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Dell scsi driver for mac. EDIT: looks like developing is certainly a viable option for packaging the installer on OSX.
Qt 4.4 and Qt 4.5 development is only supported on Mac OS X 10.4 and up. Applications built against these version of Qt can be deployed on Mac OS X 10.3, but cannot be developed on that version of the operating system due to compiler issues. Most likely you're not compiling your application with the Qt version you think you are. The only way to specify what version of Qt to use in a qmake project is to directly invoke the qmake of the Qt version you intend to use.There is a 1:1 relationship between a qmake binary and a Qt installtion. I think I need a precompiled -static Qt package.
About qt-libs. Working with Qtools requires working with CommonQt. This in turn currently requires working with SmokeQt. However, SmokeQt is not easily available on all platforms (especially OS X). About qt-libs. Working with Qtools requires working with CommonQt. This in turn currently requires working with SmokeQt. However, SmokeQt is not easily available on all platforms (especially OS X).